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A Game Design Method, Part 1: Define the Core, Focus, and Give it Power

As game designers we often find ourselves having to make complex decisions quickly. Are all the mechanics and features really necessary? What needs to be developed first? Do all these...

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A Game Design Method, Part 2

With XDS fresh on our minds, we in the Gaming Studio were so pleased to see our own Patricio Spallati onstage there. We heard about his experience in the past year co-producing (with EA) the latest...

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Hidden analytics of eSports

In today’s eSports environment there is a complex network between video game developers, streaming technology companies, social networks, content creators, and spectators. This rich environment offers...

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The gaming industry in the midst of change

While more people than ever are enjoying playing online games, the gaming industry has still been impacted significantly by the COVID-19 pandemic. The industry faces challenges with everything. From...

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With the Game Testing Edition, we bet on the inclusive growth of the IT...

Over a period of 6 months, the 500 young people selected will work as video game testers for Globant and will have the opportunity to learn about game engineering, game design, programming, and the...

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The esports industry, what’s it like for women and how it connects to the...

The world of gaming is still a male-dominated industry, but things are starting to change. In 2020, 47% of all gamers and 48% of mobile gamers were women.  We are starting to see initiatives, projects,...

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